tag:blogger.com,1999:blog-72036666015400326692023-11-16T02:10:07.102+11:00My BlogThis is mostly my comments on writing.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.comBlogger43125tag:blogger.com,1999:blog-7203666601540032669.post-57116586606708743362011-06-10T12:56:00.003+10:002011-06-10T13:00:15.237+10:00I don't post things here any more. Most of my blogging is in my <a href="http://monissaw.livejournal.com">Live Journal</a> (see In Search of a Title in the side bar for the most recent entries).Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com1tag:blogger.com,1999:blog-7203666601540032669.post-90578269249918254822009-09-17T18:47:00.001+10:002009-09-17T18:48:27.637+10:00A Bit CrowdedUm, no. Ideas from stories already written are not allowed to join the idea queue.<br /><br /><br /><br />Idea queue?? Since when have I had an idea queue?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-31122538466812380422009-09-16T18:14:00.002+10:002009-09-16T18:18:09.099+10:00Then there was storyI had characters, two, and a setting, some vague conflict and a scratch of dialogue. But it was just a situation. No plot. No storyline.<br /><br />Then I thought, what if I make Character2 the main character, and bang, there was the story.<br /><br />Not complete, of course, but motives, central conflict and possible ending all fell into place. And that is what I need to start writing it.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-78751829167176776292009-08-02T14:15:00.003+10:002009-08-02T14:19:06.069+10:00Moving ForwardI was surprised at how easy it was to get back into WIP after nearly two weeks off. <br /><br />On the downside, I am in the "middle of the book" bog. This is the bit where I go "Oh no, I have as much to do as what I've already done!"<br /><br />Not even sure that is applicable here. I've added a lot of material in the rewrite that wasn't in the first draft and I don't think that is going to happen in the second half, so really, I'm past halfway.<br /><br />I think part of the problem is this next bit is less structured. (These things happen) rather than (This happens) (Then this) (Then this).<br /><br />But it is all there. I just have to flesh it out. Really.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-49890465474904270812009-06-27T11:11:00.002+10:002009-06-27T11:19:25.133+10:00Fun with fictionThis weekend I get to make up some song lyrics. Fun. Not. Have no idea where to start either :|<br /><br />"Riverman" seems to involve someone drowning or falling into a river. <br /><br /><I>"That's not 'Riverman', is it?" Matt asked.<br />Ash laughed. "A bit too prophetic?"<br />"I thought it might have been a suggestion on your part." <br />"That'd be more obvious." </I><br /><br />"My Lady is a Laddy" is apparently for singing when you are drunk.<br /><br /><I>Ash did a repeat of the his chorus.<br />"Maybe we can offer you up as bait," Matt told him. "It's a ridiculous song anyway."</I>Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-46003209717470757142009-06-22T17:30:00.003+10:002009-06-23T09:07:11.464+10:00Mythical CreaturesI'm making a list of mythical/supernatural creatures that have or can take human form, from Europe particularly British Isles.<br /><br />This isn't as easy as I thought. There's the obvious ones of werewolves & vampires. Various little folk & big folk who wouldn't pass as human due to their size. Some individuals.<br /><br />Angels & their ilk<br />Demons <br />Various water spirits (each uisge, selkies, nixes, undine etc - there are a lot of these)<br />Dryads<br />Elves<br />Banshee<br />Aos si/daoine sidhe <br />Leansidhe<br />Golem<br /><br />Now my brain is full up, but I'm sure there's more.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-54765106010767218182009-06-07T11:20:00.002+10:002009-06-07T12:19:34.438+10:00Naming namesI hate naming planets most of all.<br /><br /><br /><br />Streets are fairly easy. Towns and cities are manageable, and there is also <a href="http://gamebot.freehostia.com/">Gamebot</a> to fall back on. Countries are getting harder, but again Gamebot is useful. Continents are tricky, but I can avoid usually avoid them. But planets? *shudder*<br /><br />Sometimes, stopping and thinking it through helps. Other times it becomes harder.<br /><br />So if I decide that for the purposes of this version of reality, the name will be given the first group to be associated with the planet. That is, the first settlers, or whoever sends them, or the company that buys up mining rights. So the task is reduced from "any combination of syllables" to limited groups e.g.<br /><br />company names <br />mining products<br />surnames<br />existing cities or countries (New ------)<br /><br />And that can actually be fun to play with.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-37801801589939130092009-05-29T19:27:00.002+10:002009-05-29T19:43:17.815+10:00It occured to me the other night that strong female characters are common on TV. So why are they so hard to manage in prose?<br /><br />Most shows I watch have believable, interesting women characters acting in believable ways, which often includes dishing it out to the bad guys. <br /><br />They don't need to act like men. They act like ordinary women. They interact with other women. They do strange femalish things like dress up for dinner or worry about their kids, without thinking it might make them inferior.<br /><br />So why they can't they in books?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-82711893594883127932009-05-29T19:24:00.001+10:002009-05-29T19:25:53.007+10:00Update UpdateI need to update this more often, so I am aiming for once a week!Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-58478615619181056862009-03-31T17:38:00.004+11:002009-03-31T18:26:24.648+11:00%^#&!!My main character, to quote another character in the book, can't open his mouth without a string of obscenities coming out. His friends aren't much better. They're crude, bitter, uneducated and, yes, they do have a limited vocabulary.<br /><br />Obviously this in one area where written speech differs from the spoken word. Putting f*ck in front of every word doesn't work, even if that's how someone actually speaks, because swear words have mor<br />My main character, to quote another character in the book, can't open his mouth without a string of obscenities coming out. His friends aren't much better. They're crude, bitter, uneducated and, yes, they do have a limited vocabularly.<br /><br />Obviously this in one area where written speech differs from the spoken word. Putting f*ck in front of every word doesn't work, even if that's how someone actually speaks, because swear words have more impact in print. Limiting it too once per sentence looks silly. It's too artificial. Not using any at all, in the case of these characters, just reads wrong.<br /><br />I googled a bit to find out other people's thoughts. Not very useful. When it comes to swear words, it seems there are two types of discussions online.<br /><br />The first uses the idea that if swear words are used very lightly they have better shock value. I understand this. If a character who doesn't usually swear, or who uses mild curse words, suddenly comes out fuck or their culture's equivalent, then it has an impact. They're angry! They're upset! Whatever. Running alongside this idea is the common thought that overuse of curse words reduces their impact, dilutes them. Of course it does, and if you want the shock! effect, it's something to bear in mind. I'm not sure it's so appropriate to this situation.<br /><br />The second type of discussion goes along the lines of "I don't use swear words in my writing and you don't have to either. Here's how!". Um, yes, there are many characters types who don't feel a need to swear. We know this. Now fuck off.<br /><br />I guess I shall have to pick up some books with crude, bitter, uneducated characters of limited vocabularly and see how they're handled. Suggestions?e impact in print. Limiting it too once per sentence looks silly. It's too artificial. Not using any at all, in the case of these characters, just reads wrong.<br /><br />I googled a bit to find out other people's thoughts. Not very useful. When it comes to swear words, it seems there are three approaches.<br /><br />The first uses the idea that if swear words are used very lightly they have better shock value. I understand this. If a character who doesn't usually swear, or who uses mild curse words, suddenly comes out fuck or their culture's equivalent, then it has an impact. They're angry! They're upset! Whatever. Running alongside this idea is the common thought that overuse of curse words reduces their impact, dilutes them. Of course it does, and if you want the shock! effect, it's something to bear in mind. I'm not sure it's so appropriate to this situation.<br /><br />The second type of discussion goes along the lines of "I don't use swear words in my writing and you don't have to either. Here's how!". Um, yes, there are many characters types who don't feel a need to swear. We know this. Now fuck off.<br /><br />The third is don't actually use it. "Jill ran together a string of words that made all those around her blush." We can see how this would be a little difficult for a main character, yes?<br /><br />I guess I shall have to pick up some books with crude, bitter, uneducated characters of limited vocabulary and see how they're handled. Suggestions?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com3tag:blogger.com,1999:blog-7203666601540032669.post-22083118903862613452009-03-30T19:35:00.001+11:002009-03-30T19:37:48.311+11:00Untitled!My current Work In Progress has no working title. It lives in a folder called "New Folder".<br /><br />My previous Work In Progress had the same working title as an earlier WIP.<br /><br />I can see a pattern here, except where do I go from no title? Negative?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com2tag:blogger.com,1999:blog-7203666601540032669.post-15916375204418342562009-02-04T16:50:00.005+11:002009-02-14T19:58:35.151+11:00Indicators of VeracityBelow are some extracts from an article in the <a href="http://www.fbi.gov/publications/leb/2004/oct2004/oct04leb.htm"><I>FBI Law Enforcement Bulletin October 2004</I></a>, about establishing truth in crime reports. I was struck by how these things also apply to fiction.<br /><br /><span style="font-weight:bold;">Are You Telling Me the Truth? <br />Indicators of Veracity in Written Statements</span><br /><br /><I>A second relationship that the authors found between veracity and features of the examined statements involved the inclusion of unique sensory details. Such information recounted by a suspect or victim includes detailed depictions of the five sensory perceptions—sight, sound, smell, taste, and touch. In an assault case, for example, a truthful victim might describe the alcoholic smell of an assailant’s breath or the rough feel of his callused hands. Unique, rather than generic, descriptions add to the specificity of the sensory details. </I><br /><br /><I>Studies contrasting truthful, experienced memories with false, or constructed, ones have shown that the experienced memories contain more sensory information. Similarly, in studies of oral statements, researchers have found that truthful accounts include more details than deceptive ones.</I><br /><br /><I> The final part of the research involved examining the relation ship between veracity and the inclusion of emotions in the 60 written statements. </I><br /><br /><I> Memory studies have revealed that the recall of experienced events includes more affective information, such as emotional reactions, than the recall of created events. In oral statements, researchers have found emotional experiences present in truthful witness accounts but not generally in constructed ones.</I><br /><br /><a href="http://www.fbi.gov/publications/leb/2004/oct2004/oct04leb.htm#page_8">More</a><br /><br />So if you want something to sound real, include specifc sensory details and emotional experiences.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com1tag:blogger.com,1999:blog-7203666601540032669.post-90820349785534088452009-01-11T11:57:00.000+11:002009-01-11T11:58:32.935+11:00Characters, the reality and otherwise ofI was following a blog thread on characters that <a href="http://justinelarbalestier.com/blog/2009/01/09/jwam-reader-request-no-5-characterization/">started here with discussion on how to develop characters' voice</a> then moved <a href="http://truepenny.livejournal.com/623882.html">over here with a side discussion on interviewing/pretending to be your characters, or not</a> and then <a href="http://sartorias.livejournal.com/320857.html">to here with dicussion on what degree of real characters have to their authors</a>.<br /><br />The thought of pretending to be my characters is squicky. I can't interview them either -- it's just <I>wrong</I>. I did manage to come up with <a href="http://monissaw.livejournal.com/tag/20+questions">20 questions</a> that they will answer, but as you can see they're not very talkative and it's certainly not a character building tool. I think this is because they don't exist out of the context of their story/world, so they how can I interview them? Maybe if the interviewee was someone from their reality, it might work, but I don't see it as much use, for me, as a character developing tool.<br /><br />What does work for me, is having them tell me their story beyond the borders of whatever I'm actually writing. That is, making up stories about the characters' past and futures. Past events get added to a timeline in case I decide to refer to them, future events are just for me (ha). It seems a more natural way of working out what makes them tick, what matters to them etc, that the artificial nature of an interview. <br /><br />One thing I do that pulls the characters out of their reality though, is "take them shopping" or to a museum or some other place that might interest them. The point of this is to explore how <I>that character</I> see things, to be able to filter the world through their view of it. Which is, in my opinion, what character building is all about -- developing a character so they do have their unique perspective and then being able to get this across to the reader. (Visiting such places/exhibitions also helps to expand my knowledge of subjects that are relevant to the story/characters.)<br /><br />Does it require breaking down, or at least thinning, the fourth wall to actually interview a character? Or is it just a different way of approaching the problem?<br /><br />At the other end, I can't treat characters just as pieces to push around the board. I don't see how you can do that and still get believable characters. Maybe it works in idea/driven stories? If I try it, I end up with dry as dust scenes, when I can get them written in the first place. I'm happy enough to kill them/torture them/otherwise make life tough for them, but again, I can't do that if I just see them as playing pieces, because then I don't care, so what's the point?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com1tag:blogger.com,1999:blog-7203666601540032669.post-90807123334440595232009-01-04T20:46:00.003+11:002009-01-04T20:51:33.675+11:00First Person, Oh DearNow I remember another reason why I don't like first person <B>for writing</B>: The narrator always wants to say things their way, and if I don't let them, they sulk. This would be fine if they didn't get so carried away.<br /><br />I end up with lines like:<br /><br /><I>As he approached his apartment up on Level 4, Chev heard voices. With the instincts of any animal that has been hunted all its life, he froze. </I><br /><br />Oh dear. It's going to be a long rewrite :|Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-30278742121292200512009-01-01T19:35:00.000+11:002009-01-01T19:36:32.560+11:00Language MakingI find made up languages in fiction annoying at best. So why am I now adding one to this WIP?<br /><br />It seems to me that if a character comes from a family who speak a different language at hime, then words from that language are going to slip into his speech from time to time. Maybe expressions his parents used, or single words like "No" or "Wait" that he doesn't bother to convert, or long words when he's frustrated or upset. <br /><br />If those single words and short phrases are going to have some consistency, then I understanding of the syllables and words are put together, and the accompanying grammar. Then once these starts to develop, I start to play with more complicated constructions.<br /><br />It's a slippery, this language constructing. And, of course, I have no idea if it <i>works</I> :)Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com5tag:blogger.com,1999:blog-7203666601540032669.post-84692555345692884622008-12-07T20:02:00.002+11:002008-12-07T20:04:49.070+11:00It growsWhy is that simplifying a section and making less things happen leads to the number of scenes <B>increasing</B>?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-72934959932032670772008-10-04T11:48:00.004+10:002008-10-04T12:27:17.535+10:00Notes on Descriptive WritingThe point of description is not to recreate what the exact image that the writer sees but to invoke a reaction in the reader.<br /><br />The intent might be to portray an emotion, or to give a sense of setting or character.<br /><br />Too much detail with overwhelm the reader or clutter the image, and the point gets lost in the details. One or two well thought out details can accomplish more than a long string of visual information.<br /><br />Use the other senses, beyond visual<UL><br /><LI>Hearing<br /><br /><LI>Touching<br /><br /><LI>Tasting<br /><br /><LI>Smelling</UL><br />Always filtered through the character's perceptions: What matters to them? What will they take notice of? What are they <B>feeling</B>?<br /><br />Use the specific, not the general. Be concrete. Use the particular word. <br /><br />Pinning down specific details eliminates unnecessary modifiers and makes the ones you choose work harder. Choose just the right word to create an impact, rather than throwing bunches of words at the reader and hoping some of it sticks.<br /><br />Also remember the flow, because it makes it easier to follow: head to toe, or left to right, or along a road/riverXenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-84554715736650499802008-09-18T21:42:00.001+10:002008-09-18T21:47:37.096+10:00I know thisIf I write one day, the next day it's easier.<br />If I don't write one day, the next day it's harder.<br /><br />So why don't I go for the <I>easier</I> option?Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-20462801611835468992008-09-06T19:53:00.002+10:002008-09-06T19:58:12.725+10:00Story goes outJust marking the date that I send out a short story for the first time in 2.5 years. This is obviously enough time to forget why I stopped sending them out :)Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-89543904564142971892008-07-31T15:14:00.002+10:002008-07-31T15:26:34.519+10:00Or maybe notPossibly I was wrong about the source of slowness, at least in part.<br /><br />The last two or three, rather long, scenes have been in Gwyn's point of view. Writing them was like pulling teeth with a pair of toothpicks. The one I've been working on today is from Jenn's point of view, and it's more like "Hey wait for me, I can't write that quick."<br /><br />Now, Gwyn is a private sort of person. He doesn't like to give out his thoughts on things. With some coaxing, he'll tell me what he's doing, but his emotional state and observations have to be dragged out, word by word. He's happy enough when saying what other people are doing, where he can fade into the backgroudn and become an "invisible narrator" (grumbles) but once the focus of action turns to him, he doesn't want to be part of it.<br /><br />On the other hand, Jenn wants to be the center of attention and he's also happy to share his observations on things. If he had his way, he'd spend the whole novel sitting on the edge of the river watching the world go by and tell me about it.<br /><br /><br />It's not the first time I've noticed different in how my POV characters share information. I've had some who only notice what immediately effects them, and others who have to look at everything and anything and comment on it. It's a strange phenomomen. I have to work out how to use it to my advantage.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-13200168732336747182008-07-29T16:21:00.000+10:002008-07-29T16:25:50.469+10:00SlowProgress has slowed down significantly since the halfway point (I still have to do all this again: nooooooooo). This is not helped by me wanting to redo a large part of this second half -- mainly J's motivation. What's at stake is he fails in the end game? He'll get arrested and, hang on, haven't we just had this? So stakes need to be upped and the attraction of succeeding as well.<br /><br />Then there's the new idea, which be November's New Novel, but it is so very hard to focus on reworking an old story when there's a fresh new one trying to get attention :\Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-46605950874531177802008-05-24T11:10:00.002+10:002008-05-24T11:13:14.236+10:00Halfway!We've reached the halfway point of the rewrite. The end of part one!<br /><br />And there was much rejoicing.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com1tag:blogger.com,1999:blog-7203666601540032669.post-55998357126093105992008-05-15T18:39:00.002+10:002008-05-15T18:45:16.879+10:00Note to selfWhen trying to work out the best course of action in a scene, stand back and let the characters decide.<br /><br />Any other approach, invariably leads to forcing them to do things that are out of character.<br /><br />I really should know this by now.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com3tag:blogger.com,1999:blog-7203666601540032669.post-77738547376369816922008-05-08T09:43:00.001+10:002008-05-08T09:51:01.767+10:00Nearly HalfwayOn rewrite, I've reached a point that's 46.5% of the way through the first draft.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0tag:blogger.com,1999:blog-7203666601540032669.post-91266780147243022222008-05-07T18:56:00.000+10:002008-05-07T19:14:45.298+10:00Dark TownsIt might be selective memory, but on thinking about fictioanl towns & cities, it seems the most believable ones are those with the dark or negative elements emphasised. Now if I could just think of some examples.Xenithhttp://www.blogger.com/profile/15550985137843901009noreply@blogger.com0